Customized Down Side Menu Drawer in Flutter

You are currently viewing Customized Down Side Menu Drawer in Flutter
Down Side Menu Drawer

Customized Down Side Menu Drawer in Flutter

SideMenuDownSide

This project is about a Customized Flutter Drawer

How it work

Structure

This project is created with Dart and Flutter 1.25.0-4.0.pre.

Class SideMenuDownSide is container of SideMenuContent.

  • SideMenuDownSide is a skeleton, hub to combine another component together. It is written file side_menu_down_side.dart
  • SideMenuContent contains logic about how to display Menu Items. It is written in file side_menu_content.dart
  • SideMenuHolder contains a DataSource for screen list (a list of Widget). It is written in file side_menu_holder.dart
  • SideMenuScreenContainer will help us to relayout, trigger animation, display current screen. It is written in file side_menu_screen_container.dart

How to use

Outdated, will be updated soon! But I already added comment for each important block of codes.

  • Update your main.dart. Here is your new main.dart content:
import 'package:flutter/material.dart';
import 'package:side_menu_down_side/navigation_center.dart';
import 'package:side_menu_down_side/side_menu_down_side/side_menu_down_side.dart';

// Another your desired import ...

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    // Update appContext for later usage
    NavigationCenter.shared.appContext = context;
    return MaterialApp(
      title: 'SideMenu DownSide',
      theme: ThemeData(
        primarySwatch: Colors.green,
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: SideMenuDownSide(), // <--- Here is our SideMenuDownSide
    );
  }
}

  • Take a look at class SideMenuHolder(a singleton) in lib\side_menu_down_side\side_menu_holder.dart, this class has a list of _MenuItem. That stores data of each RootScreen in menu.
  • List<_MenuItem> _menus = ... // This is place where we display menu items.
    • Here is our _MenuItem and HeaderInfo class to contain data of SideMenuContent
    class _MenuItem {
      final String name; // Menu item's name
      final IconData icon; // Icon of Menu item
      final bool isHeader;
      final Widget rootScreen; // Scren to be displayed (A Scaffold - Widget)
    
      _MenuItem({this.name, this.icon, this.isHeader, this.rootScreen});
    }
    
    class HeaderInfo {
      final IconData image;
      final String name;
      final String subInfo;
    
      HeaderInfo({this.image, this.name, this.subInfo});
    }
    • You can adjust the position, size of Content (our RootScreen, that is displayed after click menu item). In file side_menu_down_side.dart
      // These functions will be called every time widget(content/screen) has to be re-rendered
    Matrix4 _getTransform(BuildContext ctx) {
      var width = MediaQuery.of(context).size.width; // screenWidth
      
      // if menu is displayed, move content to the RIGHT by 40% of screen width
      _transform =
          Matrix4.translationValues(width * (_isMenuOpened ? 0.4 : 0), 0.0, 0.0); 
      
      return _transform;
    }
    
    double _getHeight(BuildContext ctx) {
      var height = MediaQuery.of(context).size.height;
      
      // if menu is displayed, scale down content's height (of RootScreen) to 75% of screen height (original)
      _height = height * (_isMenuOpened ? 0.75 : 1); 
      
      return _height;
    }
    
    double _getWidth(BuildContext ctx) {
      var width = MediaQuery.of(context).size.width;
      
      // if menu is displayed, scale down content's width (of RootScreen) to 75% of screen width (original)
      _width = width * (_isMenuOpened ? 0.75 : 1); 
      
      return _width;
    }
    • You can adjust the Open-Close animation speed in side_menu_down_side.dart:
     AnimatedContainer(
                  // Use the properties stored in the State class.
                  width: _getWidth(context),
                  height: _getHeight(context),
                  transform: _getTransform(context),
                  // Define how long the animation should take.
                  duration: Duration(milliseconds: 500), // <-- Here is animation time
                  // Provide an optional curve to make the animation feel smoother.
                  curve: Curves.fastOutSlowIn,
    • Finally, check the example RootScreen(The screen which is opened from SideMenu, or placed in SideMenu), like below:
    class RootScreen1 extends StatelessWidget {
      @override
      Widget build(BuildContext context) {
        // Update current text (a "context" of root screen) to perform a navigation like real drawer
        NavigationCenter.shared.currentContext = context; // <- Here to keep a refer to your current "Root Screen"'s Build Context for later usage
        return Scaffold(
          appBar: AppBar(
    	leading:
    	    // You can make this button become a Customized Button for Appbar
    	    FlatButton(
    	  onPressed: () {
    	    SideMenuHolder.shared.onMenuButtonClickListener(); // <- You can call this function anywhere to open the SideMenu
    	  },
    	  child: Icon(
    	    Icons.menu,
    	    color: Colors.white,
    	  ),
    	),
    	title: Text('RootScreen1'),
    	titleSpacing: 0,
          ),
          body: Center(
    	child: FlatButton(
    	  onPressed: () {
    	    NavigationCenter.shared.navigate(SubScreen1()); // <- This is how I navigate in this project
    	  },
    	  child: Text('Screen 1'),
    	),
          ),
        );
      }
    }
    • And, this is how your SubScreen Appbar is:
    class SubScreen1 extends StatelessWidget {
      @override
      Widget build(BuildContext context) {
        return Scaffold(
          appBar: AppBar(
            leading: FlatButton(
              onPressed: () {
                NavigationCenter.shared.back(); // <- This how I navigate back, or pop,... in this project
              },
              child: Icon(
                Icons.arrow_back,
                color: Colors.white,
              ),
            ),
            title: Text('Subscreen1'),
          ),
          body: Center(
            child: Text('Sub Screen 1'),
          ),
        );
      }
    }
    • You can also change the logic of Navigation in class NavigationCenter to has “real” push animation when navigate to new screen.
    import 'package:flutter/cupertino.dart'; // for this CupertinoPageRoute
    import 'package:flutter/material.dart'; // for this MaterialPageRoute
    
    class NavigationCenter {
      BuildContext appContext;
      BuildContext currentContext;
      StatefulWidget currentScreen;
    
      void navigate(Widget newScreen, [bool fromAppContext = false]) {
        if (currentContext == null) return;
        Navigator.push(
            fromAppContext ? appContext : (currentContext ?? appContext),
            // MaterialPageRoute(builder: (context) => newScreen), // (1) - Slide Upward
            CupertinoPageRoute(builder: (context) => newScreen)); // (2) - Push Left
      }
    ...
    }

    Credits:
    This is developed by quytm2239
    Download this project from the below link.
    https://github.com/quytm2239/SideMenuDownSide/archive/refs/heads/main.zip
    You can visit original source page from the below link:
    https://github.com/quytm2239/SideMenuDownSide

    Spread the love
    See also  Login Page Design in Flutter

    Leave a Reply